file ARTIAssetManager.h

Header of the ART::IAssetManager interface.

Go to the source code of this file.

Namespaces:

namespaceART

Classes:

classIAssetManager

Defines:

#defineART_GEOMETRY_AO_GROUND_FIELD_RESOLUTION 512

Defines documentation

Resolution ( = width = height ) of the ground map used to store the AO field projected by the geometry. The ground field AO is a square texture map.