file REDRenderShaderText.h

Header of the RED::RenderShaderText class. More...

Go to the source code of this file.

Namespaces:

namespaceRED

Classes:

classRenderShaderText

Defines:

#defineRED_RSH_TEXT_ALPHA_MODE "red_rsh_text_alpha_mode"
#defineRED_RSH_TEXT_COLOR "red_rsh_text_color"
#defineRED_RSH_TEXT_VERTEX_COLOR "red_rsh_text_vertex_color"
#defineRED_TEXT_SHADER_STRING_ID "Text"

Detailed description:

Header of the RED::RenderShaderText class.

Header file describing the RED::RenderShaderText class implementing simple shading for textured quad texts.

Defines documentation

#define RED_RSH_TEXT_ALPHA_MODE "red_rsh_text_alpha_mode"

(double) RED::RenderShaderText parameter. RED::TEXT_ALPHA_MODE value of the shader cast into a (double) value.

#define RED_RSH_TEXT_COLOR "red_rsh_text_color"

(RED::Color) RED::RenderShaderText parameter. Rendering text color.

#define RED_RSH_TEXT_VERTEX_COLOR "red_rsh_text_vertex_color"

(bool) RED::RenderShaderText parameter. Is the shader using vertex colors for the rendering?

Default RED::Object string identifier of a RED::RenderShaderText in a pass.