file REDRenderShaderVertexColor.h

Header of the RED::RenderShaderVertexColor class. More...

Go to the source code of this file.

Namespaces:

namespaceRED

Classes:

classRenderShaderVertexColor

Defines:

#defineRED_RSH_VERTEX_COLOR_COLOR_CHANNEL "red_rsh_vertex_color_color_channel"
#defineRED_RSH_VERTEX_COLOR_RENDER_PASS "red_rsh_vertex_color_render_pass"
#defineRED_VERTEX_COLOR_SHADER_INDIRECT_POSTLIT_STRING_ID "VertexColor_INDIRECT_POSTLIT"
#defineRED_VERTEX_COLOR_SHADER_INDIRECT_PRELIT_STRING_ID "VertexColor_INDIRECT_PRELIT"
#defineRED_VERTEX_COLOR_SHADER_POSTLIT_STRING_ID "VertexColor_POSTLIT"
#defineRED_VERTEX_COLOR_SHADER_PRELIT_STRING_ID "VertexColor_PRELIT"

Detailed description:

Header of the RED::RenderShaderVertexColor class.

Header file describing the RED::RenderShaderVertexColor class, in charge of the rendering of a per vertex interpolated color.

Defines documentation

#define RED_RSH_VERTEX_COLOR_COLOR_CHANNEL "red_rsh_vertex_color_color_channel"

(RED::MESH_CHANNEL) RED::RenderShaderVertexColor input parameter. Defines the geometry channel storing vertex colors.

#define RED_RSH_VERTEX_COLOR_RENDER_PASS "red_rsh_vertex_color_render_pass"

(RED::MATERIAL_PASS) RED::RenderShaderVertexColor input parameter. Defines the shader rendering pass.

#define RED_VERTEX_COLOR_SHADER_INDIRECT_POSTLIT_STRING_ID "VertexColor_INDIRECT_POSTLIT"

Default RED::Object string identifier of a RED::RenderShaderVertexColor in a pass.

#define RED_VERTEX_COLOR_SHADER_INDIRECT_PRELIT_STRING_ID "VertexColor_INDIRECT_PRELIT"

Default RED::Object string identifier of a RED::RenderShaderVertexColor in a pass.

#define RED_VERTEX_COLOR_SHADER_POSTLIT_STRING_ID "VertexColor_POSTLIT"

Default RED::Object string identifier of a RED::RenderShaderVertexColor in a pass.

#define RED_VERTEX_COLOR_SHADER_PRELIT_STRING_ID "VertexColor_PRELIT"

Default RED::Object string identifier of a RED::RenderShaderVertexColor in a pass.