File name | Change details |
---|
RED.h | New return codes:New defines: |
REDAnimationClip.h | New file, part of the animation framework! |
REDAnimationData.h | New file, part of the animation framework! |
REDCID.h | New classes CID values. |
REDColor.h | New methods: |
REDFactory.h | Animation system methods: |
REDFrameStatistics.h | New detailed statistics: |
REDIAnimationClipController.h | New file, part of the animation framework! |
REDIDataManager.h | Animation framework methods: |
REDIGICache.h | GI replay and miscellaneous methods: |
REDIImageComposite.h | Minor changes: |
REDILightShape.h | Light baking:New complete sky model: |
REDIMaterial.h | Realistic material enhancements: |
REDIMaterialController.h | Realistic material enhancements:- Added new #define statements for new realistic material features.
New API for setting material controller creation parameters afterwards: |
REDIMeshShape.h | New skinning methods:- RED::IMeshShape::AddBone, RED::IMeshShape::GetBonesCount.
- RED::IMeshShape::SetBoneMatrix, RED::IMeshShape::GetBoneMatrix, RED::IMeshShape::GetBoneNeutralPose, RED::IMeshShape::GetBoneName.
- RED::IMeshShape::GetBoneParent, RED::IMeshShape::GetBoneChildrenCount, RED::IMeshShape::GetBoneChild.
- RED::IMeshShape::SetSkinBonesCount, RED::IMeshShape::SetSkinBone.
- RED::IMeshShape::SetSkinVerticesCount, RED::IMeshShape::SetSkinVertex.
- RED::IMeshShape::SetBoneInfluencesCount, RED::IMeshShape::SetBoneInfluence.
- RED::IMeshShape::InitializeSkinning, RED::IMeshShape::DoSkinning, RED::IMeshShape::ResetSkinning, RED::IMeshShape::HasSkinningData.
|
REDIMoonLightShape.h | New file! This is the moon light source. Setup it from RED::ISkyLightShape::SetMoonLight. |
REDIOTools.h | Miscellaneous: |
REDISkeletalAnimationBlender.h | New file, part of the animation framework! |
REDISkeletalAnimationController.h | New file, part of the animation framework! |
REDISkyLightShape.h | New complete sky model:Kept the legacy sky texture construction for backward compatibility: |
REDISoftLight.h | Miscellaneous:New complete sky model: |
REDISoftRayContext.h | Light baking changes:Miscellaneous: |
REDISoftRenderingContext.h | GI replay and world cache: |
REDISunLightShape.h | New complete sky model: |
REDIWindow.h | Miscellaneous: |
REDMath.h | Miscellaneous: |
REDMutex.h | New cross platform mutex class. |
REDNoise.h | New file! Implements Perlin and Worley noise in 2D and 3D with or without derivatives calculations. |
REDOptionList.h | New options: |
REDQuaternion.h | New file! |
REDRenderShader.h | Miscellaneous: |
REDRenderShaderParameter.h | Miscellaneous: |
REDShaderProgramID.h | Modified internal shader classification. |
REDShaderString.h | Miscellaneous: |
REDVector3.h | New RED::Vector3::Set method from double values. |
REDVolumetricEffect.h | Modified RED::VolumetricEffect::GetPhase: RGB wavelength phase returned. |
REDVolumetricEffectBoxVolume.h | Modified RED::VolumetricEffectBoxVolume::GetPhase: RGB wavelength phase returned. |
REDVolumetricEffectLightVolume.h | Modified RED::VolumetricEffectLightVolume::GetPhase: RGB wavelength phase returned. |