Creating a realistic metal material

Metal material

Main parameters:

This setup uses RED::IMaterial::SetupRealisticMaterial to produce metallic surfaces. A metallic surface is seen through its reflections. Chrome metals are almost perfect reflectors, while some other metals may exhibit more or less glossy reflections. Therefore, a metallic setup will mainly rely on its reflection parameter setup: the reflection color, the choice between Fresnel based or plain reflections, and the quantity of glossiness to setup.